New Features: Mutually Exclusive Skills, Edit Connection Window, Requirements Tooltip and More


Features Added

Requirements Tooltip

When hovering over a skill, the unmet requirements are shown above the skill description. This can be toggled on and off globally in the settings under "Show Requirements Description".

Mutually Exclusive Skills

Click the split icon to split a skill into two options. You can put points in only one skill at a time. If you add points to one skill, the other skill is locked until you remove those points.

The other conflicting option is shown in the Requirements Tooltip when hovering over a skill.

Edit Connection Window

Left click or tap a connection to open. Here you can adjust some basic connection styles.

Right click to remove a connection.

Coming soon - the ability to make t-junctions and shapes with connections.

Misc Features

  • Set the cost of each skill level for individual skills (previously could only be 1).
  • Set the skill selection color under 'Tree Unlock Color" in the settings.
  • "Add New Skill On Click" toggle in the settings. Turn this off to disable new skills being made when clicking or tapping an empty part of the tree.   

Bugfixes

  • Hide skill selection in frozen mode

Upcoming / Todo

  • Add an option to display a question mark image over a skill when the skill is not yet unlocked
  • Make previous skill requirements override-able at the skill level
  • More connection options
  • Skill Label text options
  • Copy connections when using control+c 
  • Moveable text comments
  • Changeable skill level before next skill unlock
  • Skill groups/trees with separate allocated points

Feel free to comment below with any issues. You can always use the old version at  https://www.rpgskilltreegenerator.com/8-3-2025.html

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